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Veehickle

Veehickle

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Devlog

  • Updated physics & more polish!
    December 15, 2020 by elocnat#veehickle, #update
    Howdy folks! Veehickle has received some long overdue updates including some changes to the physics & various small quality of life fixes. Check out the full patch notes below! Physics Changes The pro... Continue reading
  • Veehickle goes to The Farm and gets boosted!
    August 15, 2019 by elocnat
    I've spent some time working on Veehickle the past week. This update includes a brand new map, some physics tweaks, a new gameplay pickup, and some other small fixes/additions. There are Windows/Mac/L... Continue reading
  • Mac and Linux builds released!
    July 13, 2019 by elocnat#veehickle, #mac, #linux
    Good news everyone! I've released a working Mac build and a test Linux build for Veehickle . I have tested the Mac version locally and it works, however I do not currently have a Linux OS running loc... Continue reading
  • Veehickle Version 2 Released -- two new modes!
    June 28, 2019 by elocnat#veehickle, #update
    I've been working a bit on Veehickle this week and I wanted to go ahead and share the progress I've made. This update includes two brand new game modes, some bug fixes, and various gameplay/quality of... Continue reading
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