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Veehickle
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Devlog
Updated physics & more polish!
December 15, 2020
by
elocnat
#veehickle, #update
Howdy folks! Veehickle has received some long overdue updates including some changes to the physics & various small quality of life fixes. Check out the full patch notes below! Physics Changes The pro...
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Veehickle goes to The Farm and gets boosted!
August 15, 2019
by
elocnat
I've spent some time working on Veehickle the past week. This update includes a brand new map, some physics tweaks, a new gameplay pickup, and some other small fixes/additions. There are Windows/Mac/L...
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Mac and Linux builds released!
July 13, 2019
by
elocnat
#veehickle, #mac, #linux
Good news everyone! I've released a working Mac build and a test Linux build for Veehickle . I have tested the Mac version locally and it works, however I do not currently have a Linux OS running loc...
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Veehickle Version 2 Released -- two new modes!
June 28, 2019
by
elocnat
#veehickle, #update
I've been working a bit on Veehickle this week and I wanted to go ahead and share the progress I've made. This update includes two brand new game modes, some bug fixes, and various gameplay/quality of...
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